Resumo
É o director, coordenará um plano director utilizando todas as ferramentas à sua disposição. Fora dos livros, não sancionado e altamente ilegal, estará a fazer o trabalho sujo que o governo não pode fazer.
Eles são de elite, esquivos, e deliciosamente perigosos. Independentes e velhacos, estes mercs não brincam bem com os outros e nós vamos enfiá-los todos no seu restaurante de comida degradada: GOSTO. São um barril de pólvora indisciplinado à espera de uma faísca...mas felizmente a maioria destes gajos gosta de explosões. Esta é a vossa equipa.
O seu trabalho é recrutar estas armas contratadas e formar a equipa TASTEE; utilize-as para orquestrar missões para derrubar o Cartel. Desajustados e marginalizados, cada mercenário refinou o seu próprio MO pessoal quando se trata de morte e destruição. O seu conjunto único de aptidões é exactamente o que é necessário para roubar armas, interromper linhas de abastecimento, salvar reféns, formular armadilhas, e executar combates épicos de armas na sua missão para derrubar O Cowboy - o grande chefe responsável por uma epidemia global de crime. Tácticas letais foram autorizadas... Boa sorte.
Tastee Lethal Tactics Instruções de ativação
Tastee Lethal Tactics Análises e Classificações
In all ways well-designed tactical turn-based strategy is perhaps too close to Frozen Synapse, and it suffers with bugged controls, but for the fans of the genre it is still an obligation.
A turn-based tactical effort that manages to deftly marry cheeky style with small scale strategy, TASTEE Lethal Tactics might not be the most groundbreaking effort around but its charm and accessibility make for a compellingly fun prospect.
An uncompromising game to get into, never once changing gears from its difficult plateau. It’s firm but mostly fair, where your failures are usually based around that one lapse into laziness. But when you play back your success, and see this 20-minute incremental strategy turn into 40 seconds of ferocious B-movie action, it’s a violent ballet that even John Woo would be proud of.
TASTEE: Lethal Tactics may not be the most welcoming strategy game around, but once you manage to crawl your way over the seemingly insurmountable hurdle it initially places in front of you, there’s a great sense of satisfaction when you finally start racking up those victories.
I'm a hardcore Turn Based Tactis fan, I really blew my eyes out with Rebel Star series and Laser Squad back the days of the ZX Spectrum...I'm a hardcore Turn Based Tactis fan, I really blew my eyes out with Rebel Star series and Laser Squad back the days of the ZX Spectrum... replayed once and once more U.F.O. and Terror from the Deep, I enjoyed to death new XCOM and XCOM2, and found Frozen Synapse really enjoyable.MECHANICS are great, and the AI seem pretty decent. TASTEE borrows combat mechanics from Frozen Synapse, which means that you play simultaneously with the machine (or other players) and see the outcome of the turn. But I think they managed to make a far better interface, giving orders is much faster and different actions stacks very well in the same waypoint.On the THEME side, the motown late 70's style really catches me, game is not heavy on story, it is just a backup for the 30 solo play missions. I think they work pretty well and solidly, you have to make missions to obviously end the campaign and unlock new "anti-heroes".About MISSIONS, this is an squirmish game, so all look pretty much similar withing it's type (pickup, rescue, etc) but again it does the trick, focusing on the fight rather than the story and complex steps during missions.On the MULTIPLAYER side, I didn't played (I prefer to enjoy solo games rather than make other players wait for my turns) but probably it 'll work as well as Frozen Synapse (which I played A LOT).FINAL THOUGHTS : This game well deserves a 9, even a 9'5. I really enjoyed and I think it fills the gap for Turn Based fans which enjoy asthetics from games like Team Fortress 2 or Overwatch. And above all... price range is awesome for such a great product!
Data de lançamento | May 10, 2016 |
Editor | Skybox Labs |
Modos de jogo | Multiplayer, Jogador único |
Perspectivas do jogador | Vista de pássaros / Isométrica |
Géneros | Indie, Táctica, Estratégia, Estratégia baseada em turnos (TBS) |
Temas | Ação |
Plataformas | PC (Microsoft Windows) |